I've been an artist for as long as I can remember. Raised in Canada on a healthy dose of scifi and fantasy films, books, and videogames, I began painting and drawing traditionally, and then got into the computer, making 3d graphics and painting in 2d digitally. Professionally, I've created art for animated features, live action, videogames, TV, ride films and album art for companies like Blur Studio, and Pixar, where I currently work as a Technical Director.
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